Quick
Summary
Players
build a prehistoric landscape with tiles depicting forests, rivers,
lakes and grasslands. Choose a randomly selected face-down tile
and add it to the landscape, matching feartures at each edge. Then
place a member or village of your tribe on the tile you played
if you wish to hunt,
gather,
and fish. Hunters go on meadows and score points for game.
Fishermen score for fish in lakes when a river is completed, and
Gatherers
score for the size of completed forests. Villages score for a complete
water network at the conclusion of the game..
The
rules are simple but there are a lot of decisions to make about
placement of members of your tribe. It's also fun to see the landscape
expand and evolve over the course of the game as you try to create
space and resources for your tribe. The quality of game parts is
outstanding with thick tiles and bright
wooden
playing
pieces. The four-page rules are accompanied by many illustrations. Carcassonne:
Hunters and Gatherers is another fine German game brought
to the market by the American company Rio Grande Games.
For more information, see an excellent commentary about the game:
The Games Journal review
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